A fast-paced arcade rocket flight game built for GMTK Game Jam 2026, theme: Countdown, made by solo developer.

Fly as high as you can before your fuel countdown hits zero. Dodge asteroids, shoot through the ones blocking your path, and grab fuel canisters and ammo pickups to keep your run alive. The higher you climb, the faster and denser the hazards get, how far can you push it? 

The yellow coins give extra time, green give 3 extra ammo!

Controls:

  • Thrust: [your key, e.g. W / Space]
  • Rotate: A/D or Left/Right arrows
  • Shoot: Left Mouse Button

Built completely solo in Godot 4, with art in Aseprite.

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